The number of global esports fans is expected to climb 59% over the next five years — but there’s still significant room for growth

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Esports, which is short for electronic sports, refers to competitive video gaming watched by spectators. Esports are not as mainstream as traditional sports in the US, but the number of esports fans globally is still sizable. The worldwide esports audience reached 335 million in 2017, according to Newzoo. 

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SEE ALSO: The eSports competitive video gaming market continues to grow revenues & attract investors


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